03-13-2010, 02:13 PM
So I am running a minerCPP server and I must say, I am absolutely loving it. I am only seeing one problem. I think its when the server tries to establish a connection with a user (leaving or joining) it seems to stop updating bricks, player location, chat, etc until its done making the new connection. Now I don't know if this is it, but it seems like it from the symptoms.
Here is what I see: the chat, player locations, chunk updates, everything else stops except for the actual connection to player at what seems like random. It also seems as if the server returns from this state when another player joins the game. Thus I assume the server is attempting make/break a connection to the new player that is leaving or joining and when it does so, it temporarily stops the things previously stated.
Maybe this is something I am doing wrong, whatever help would be greatly appreciated.
Here is what I see: the chat, player locations, chunk updates, everything else stops except for the actual connection to player at what seems like random. It also seems as if the server returns from this state when another player joins the game. Thus I assume the server is attempting make/break a connection to the new player that is leaving or joining and when it does so, it temporarily stops the things previously stated.
Maybe this is something I am doing wrong, whatever help would be greatly appreciated.